Depth, Warp, Partial, Skew & Env
These five controls are the phase-warp engine — how far the phase bends, what shape it bends to, and how it moves.
Depth
0 – 100%
How far the phase is bent — subtle vowel at low settings, full scream up top.
Warp
4 shapes
Sine (smooth), Fold (bright), Rip (asymmetric snarl), Hollow (talkbox) — the periodic curve that bends the phase.
Partial
×1 – ×8
Which harmonic of the phase drives the warp. Higher = sharper, sync-like formant peaks that still track pitch.
Skew
−100 to 100%
Leans the sidebands to one side for asymmetry. Symmetric at 0, DC-blocked otherwise.
Env
−100 to 100%
Ties Depth to input level. Positive opens the warp as you dig in; negative blooms it on the decay.